Client

Microsoft Game Studios | Aquent

Role

Technical Artist
UI Engineer

Overview
Forza Motorsport 7 is a racing video game serving as the tenth installment in the Forza Franchise.  It was the launch title for the XBOX ONE X and one of the first to take advantage of the console’s native 4K resolution.  As a member of the design team, I was responsible for scripting, skinning and implementing the HUD Graphics and Animations – as well as various areas of the game’s user interface.

HUD Controls

Reskinning the Forza 7 HUD (Heads Up Display) from Forza 6 came with some challanges.  One of the game’s features was that at times during a race, the weather could change.  Various controls would need to compensate for the weather change.

UI Screens

The HUD was my main area of ownership. But I reskinned various areas of the game’s user interface including the Pit Stop UI, Track Selection, Game Replays, Photo Galleries, Splash and Loading Screens.

 

Speed & Beauty Combined

Awards & Mentions